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BREAKAWAY

 

 

 

 

 

Scoring

Balls are kicked, herded, or thrown into goals located in the corners of the fields. There are two goals for each alliance, adding up to 4 goals total.

  • Scored Ball — 1 point

At the end of the match, bonus points are awarded for robots that cling onto either of the two towers in the center of the field. More bonus points are awarded if alliance robots can suspend themselves from the robot clinging onto the tower.

  • Elevated Bot — 2 points
  • Suspended Bot — 3 points

Game Play

Robots play Breakaway on a 27 by 54-foot rectangular field known as the field. The field is bordered by a set of guardrails and alliance walls. There are two "bumps" in the field that divides it into three zones. During the game matches, the robots are controlled from alliance stations located outside the ends of the field. These rectangular zones consist of three team player stations that provide connectivity between the controls used by the robot operators and the arena. Goals are located at the corners of the field, and extend behind the alliance wall and adjacent to the player stations. After balls are scored, human players may pick up the balls and pass them to the center of the alliance station to be placed on the ball return rack and reenter play at midfield; teams are penalized if balls are not reentered beyond a set time limit.

 

2010 Breakaway Game Details

Breakaway Game description (pdf) (142 KB)

The complete Kickoff recording is available via the NASA site

Videos below include:

  • Game Animation
  • Game Demonstration
  • Game Design Committee

Game Animation

Game Demonstation with Dean, Woodie, and Dave

Game Design Committee Video

Note: video begins at .12 seconds